Chief Executive Officer, Gigantic Software
- Made and sold audio middleware and tools, based on novel AI model
- Acquired customers including Sony, Disney, Technicolor, Konami, Electronic Arts
- Wrote novel DSP code and tools for next-generation consoles
- Millions of copies of games sold using company's technology
- Filed patents on new designs
- Gave multiple presentations at GDC
- Invited speaker at USC's Interactive Media and Games Division and AES